Example #1
0
        public void RollDice(PlayerMobile pm)
        {
            if (CurrentRoll == null || RollIndex == 0)
            {
                CurrentRoll = Roll();
            }
            else
            {
                CurrentRoll.Reroll();
            }

            RollIndex++;
            string roll      = RollIndex == 1 ? "1st" : RollIndex == 2 ? "2nd" : "final";
            bool   isYahtzee = PlayerEntry.ValidateTypeFromRoll(CurrentRoll, ScoreType.Yahtzee);

            Players.ForEach(e =>
            {
                if (pm == e.Player)
                {
                    if (isYahtzee)
                    {
                        YahtzeeGame.SendMessage(e.Player, "You have rolled a Yahtzee!!!");
                    }
                    else
                    {
                        YahtzeeGame.SendMessage(e.Player, String.Format("You have made your {0} roll.", roll));
                    }
                }
                else
                {
                    if (isYahtzee)
                    {
                        YahtzeeGame.SendMessage(e.Player, String.Format("{0} has rolled a Yahtzee!!!", e.Player.Name));
                    }
                    else
                    {
                        YahtzeeGame.SendMessage(e.Player, String.Format("{0} has made thier {1} roll.", e.Player.Name, roll));
                    }
                }
            });

            if (Board != null)
            {
                if (isYahtzee)
                {
                    Effects.PlaySound(Board.GetWorldLocation(), Board.Map, 0x3D);
                }
                else
                {
                    DoRollEffects(pm);
                }
            }

            Timer.DelayCall(TimeSpan.FromSeconds(.25), SendGumps);
        }