Example #1
0
        public void RollDice(PlayerMobile pm)
        {
            if (CurrentRoll == null || RollIndex == 0)
            {
                CurrentRoll = Roll();
            }
            else
            {
                CurrentRoll.Reroll();
            }

            RollIndex++;
            string roll      = RollIndex == 1 ? "1st" : RollIndex == 2 ? "2nd" : "final";
            bool   isYahtzee = PlayerEntry.ValidateTypeFromRoll(CurrentRoll, ScoreType.Yahtzee);

            Players.ForEach(e =>
            {
                if (pm == e.Player)
                {
                    if (isYahtzee)
                    {
                        YahtzeeGame.SendMessage(e.Player, "You have rolled a Yahtzee!!!");
                    }
                    else
                    {
                        YahtzeeGame.SendMessage(e.Player, String.Format("You have made your {0} roll.", roll));
                    }
                }
                else
                {
                    if (isYahtzee)
                    {
                        YahtzeeGame.SendMessage(e.Player, String.Format("{0} has rolled a Yahtzee!!!", e.Player.Name));
                    }
                    else
                    {
                        YahtzeeGame.SendMessage(e.Player, String.Format("{0} has made thier {1} roll.", e.Player.Name, roll));
                    }
                }
            });

            if (Board != null)
            {
                if (isYahtzee)
                {
                    Effects.PlaySound(Board.GetWorldLocation(), Board.Map, 0x3D);
                }
                else
                {
                    DoRollEffects(pm);
                }
            }

            Timer.DelayCall(TimeSpan.FromSeconds(.25), SendGumps);
        }
Example #2
0
        public void CompleteTurn()
        {
            if (CurrentRoll != null)
            {
                CurrentRoll.Clear();
            }

            if (UsingJoker)
            {
                UsingJoker = false;
            }

            if (TurnIndex == Players.Count - 1)
            {
                Round++;
                TurnIndex = 0;
            }
            else
            {
                TurnIndex++;
            }

            if (Round >= Rounds)
            {
                EndGame();
                return;
            }

            PlayerEntry next = Players[TurnIndex];

            if (Players.Count > 1)
            {
                Players.ForEach(e =>
                {
                    if (e.Player == next.Player)
                    {
                        YahtzeeGame.SendMessage(e.Player, "It's your turn!", 75);
                    }
                    else
                    {
                        if (next.Player.NetState == null)
                        {
                            YahtzeeGame.SendMessage(e.Player, String.Format("It is now {0}'s turn, however they are no longer online!", next.Player.Name), 75);
                        }
                        else
                        {
                            YahtzeeGame.SendMessage(e.Player, String.Format("It is now {0}'s turn!", next.Player.Name), 75);
                        }
                    }
                });
            }

            RollIndex = 0;
            Timer.DelayCall(TimeSpan.FromSeconds(.5), SendGumps);
        }
Example #3
0
        public void Serialize(GenericWriter writer)
        {
            writer.Write(0);

            writer.Write(TurnIndex);
            writer.Write(RollIndex);
            writer.Write(Round);
            writer.Write(UsingJoker);

            if (CurrentRoll == null)
            {
                CurrentRoll = Server.Engines.Yahtzee.Roll.Zero;
            }

            CurrentRoll.Serialize(writer);

            writer.Write(Players.Count);
            Players.ForEach(e => e.Serialize(writer));
        }