public void GetWorshipGroup(IEnumerable <IntVec3> inRangeCells, bool forced = false)
        {
            if (AvailableWorshippers == null || AvailableWorshippers.Count <= 0)
            {
                return;
            }

            foreach (var p in AvailableWorshippers)
            {
                if (CultUtility.ShouldAttendWorship(p, this))
                {
                    CultUtility.GiveAttendWorshipJob(this, p);
                }
            }
        }
        public void GetWorshipGroup(IEnumerable <IntVec3> inRangeCells, bool forced = false)
        {
            _ = Faction;
            _ = this.GetRoom();

            if (AvailableWorshippers != null && AvailableWorshippers.Count > 0)
            {
                foreach (var p in AvailableWorshippers)
                {
                    if (CultUtility.ShouldAttendWorship(p, this))
                    {
                        CultUtility.GiveAttendWorshipJob(this, p);
                    }
                }
            }
        }