public void ReceiveWorship(Pawn preacher) { int preacherSoc = preacher.skills.GetSkill(SkillDefOf.Social).Level; List <Pawn> congregation = CultTracker.Get.PlayerCult .members; //preacher.Map.GetComponent<MapComponent_LocalCultTracker>().LocalCultMembers; if (preacher == null) { Log.Error("Preacher is null."); } if (congregation == null) { Log.Error("Congregation is null"); } float value = (float)Math.Max(1, (preacherSoc)); if (value != 0) { value /= (20 * ((float)((int)PlayerTier + 1))); } bool perfect = false; bool sacrificialDagger = false; value += CultUtility.CongregationBonus(congregation, this, out perfect, out sacrificialDagger); Cthulhu.Utility.DebugReport("Worship Value: " + value.ToString()); AffectFavor(value); }
public void ReceiveSacrifice(Pawn sacrifice, Map map, bool favorSpell = false, bool starsAreRight = false, bool starsAreWrong = false) { var tracker = map.GetComponent <MapComponent_SacrificeTracker>(); var value = (sacrifice.MarketValue + SacrificeBonus(sacrifice, map, favorSpell, starsAreRight, starsAreWrong)) / DIVIDER_HUMAN; value += CultUtility.CongregationBonus(tracker.lastUsedAltar.SacrificeData.Congregation, this, out _, out _); Utility.DebugReport("Sacrifice Value: " + value); AffectFavor(value); }
public void ReceiveSacrifice(Pawn sacrifice, Map map, bool favorSpell = false, bool starsAreRight = false, bool starsAreWrong = false) { MapComponent_SacrificeTracker tracker = map.GetComponent <MapComponent_SacrificeTracker>(); float value = (sacrifice.MarketValue + SacrificeBonus(sacrifice, map, favorSpell, starsAreRight, starsAreWrong)) / DIVIDER_HUMAN; bool perfect = false; bool sacrificialDagger = false; value += CultUtility.CongregationBonus(tracker.lastUsedAltar.SacrificeData.Congregation, this, out perfect, out sacrificialDagger); Cthulhu.Utility.DebugReport("Sacrifice Value: " + value.ToString()); AffectFavor(value); }
public void ReceiveWorship(Pawn preacher) { var preacherSoc = preacher.skills.GetSkill(SkillDefOf.Social).Level; var congregation = CultTracker.Get.PlayerCult .members; //preacher.Map.GetComponent<MapComponent_LocalCultTracker>().LocalCultMembers; if (congregation == null) { Log.Error("Congregation is null"); } var value = (float)Math.Max(1, preacherSoc); if (value != 0) { value /= 20 * (float)((int)PlayerTier + 1); } value += CultUtility.CongregationBonus(congregation, this, out _, out _); Utility.DebugReport("Worship Value: " + value); AffectFavor(value); }