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C# (CSharp) CubeController.Instantiate Examples
Programming Language:
C# (CSharp)
Class/Type:
CubeController
Method/Function:
Instantiate
Examples at hotexamples.com:
1
C# (CSharp) CubeController.Instantiate - 1 examples found
. These are the top rated real world C# (CSharp) examples of
CubeController.Instantiate
extracted from open source projects. You can rate examples to help us improve the quality of examples.
Frequently Used Methods
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List(4)
Click(4)
GetComponent(3)
CommandFinished(3)
Move(2)
QueueCommand(2)
Reset(2)
IsKinematic(2)
Initialize(2)
HandleInputEnd(2)
GetRigidbody(2)
GetImage(2)
GetComponentInChildren(2)
SetData(2)
ForceUpdate(2)
ClearQueue(2)
Setup(2)
SetStartY(1)
StartFlickering(1)
Recover(1)
RemoveConstraints(1)
RequestRotation(1)
StartFirstLevel(1)
StartCoroutine(1)
Respawn(1)
RestartThisLevel(1)
SetMovementAxis(1)
ReturnCubeToPool(1)
Right(1)
SetStartX(1)
RotateXPlus(1)
SetSelectedPlane(1)
Scramble(1)
OnEdge(1)
SetPreviousY(1)
SetPreviousX(1)
SetHandClosed(1)
OnInstantDeleting(1)
Activate(1)
OnAwake(1)
GetCube(1)
CountAvailableNumbersForCube(1)
CubePlaced(1)
CubeRemoved(1)
CubeShouldGrow(1)
Deactivate(1)
Dead(1)
DisableMenu(1)
DoRotation(1)
Finished(1)
Frequently Used Methods
List (4)
Click (4)
GetComponent (3)
CommandFinished (3)
Move (2)
QueueCommand (2)
Reset (2)
IsKinematic (2)
Initialize (2)
HandleInputEnd (2)
Frequently Used Methods
GetRigidbody (2)
GetImage (2)
GetComponentInChildren (2)
SetData (2)
ForceUpdate (2)
ClearQueue (2)
Setup (2)
SetStartY (1)
StartFlickering (1)
Recover (1)
RemoveConstraints (1)
RequestRotation (1)
StartFirstLevel (1)
StartCoroutine (1)
Respawn (1)
RestartThisLevel (1)
SetMovementAxis (1)
ReturnCubeToPool (1)
Right (1)
SetStartX (1)
Frequently Used Methods
RemoveConstraints (1)
RequestRotation (1)
StartFirstLevel (1)
StartCoroutine (1)
Respawn (1)
RestartThisLevel (1)
SetMovementAxis (1)
ReturnCubeToPool (1)
Right (1)
SetStartX (1)
RotateXPlus (1)
SetSelectedPlane (1)
Scramble (1)
OnEdge (1)
SetPreviousY (1)
SetPreviousX (1)
SetHandClosed (1)
OnInstantDeleting (1)
Activate (1)
OnAwake (1)
GetCube (1)
CountAvailableNumbersForCube (1)
CubePlaced (1)
CubeRemoved (1)
CubeShouldGrow (1)
Deactivate (1)
Dead (1)
DisableMenu (1)
DoRotation (1)
Finished (1)
Frequently Used Methods
RotateXPlus (1)
SetSelectedPlane (1)
Scramble (1)
OnEdge (1)
SetPreviousY (1)
SetPreviousX (1)
SetHandClosed (1)
OnInstantDeleting (1)
Activate (1)
OnAwake (1)
GetCube (1)
CountAvailableNumbersForCube (1)
CubePlaced (1)
CubeRemoved (1)
CubeShouldGrow (1)
Deactivate (1)
Dead (1)
DisableMenu (1)
DoRotation (1)
Finished (1)
GenerateCube (1)
GetCommandString (1)
GetCubeColor (1)
MoveToZ (1)
GetMouseRayPoint (1)
GetbProjectilePathDependentLevel (1)
GetiLevel (1)
Ground (1)
Instantiate (1)
Jump (1)
Left (1)
CheckCollision (1)
Locate (1)
MakeBig (1)
MoveInDirection (1)
pickUpObject (1)
Example #1
0
Show file
private void Replayer_OnNewActor(Actor gameObject) { CubeController.Instantiate(this, gameObject); }
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