public void AddQuestRewardToBuffer(NodeAddedEvent e, RewardedNotResultNewQuestNode questNode, [JoinAll] SelfUserNode user, [JoinAll] CrystalMarketItemNode crystals, [JoinAll] XCrystalMarketItemNode xCrystals) { this.AddToBuffer(questNode.questReward.Reward, user, crystals, xCrystals); }
public void AddQuestRewardToBuffer(NodeAddedEvent e, RewardedNotResultOldQuestNode questNode, [JoinAll] SelfUserNode user, [JoinAll] CrystalMarketItemNode crystals, [JoinAll] XCrystalMarketItemNode xCrystals) {
public void CheckItem(RequestInfoForItemsEvent e, SingleNode <StarterPackMainElementComponent> starterPack, [JoinAll] SelfUserNode user, [JoinAll] CrystalMarketItemNode crystal, [JoinAll] XCrystalMarketItemNode xCrystal) {