Example #1
0
 public override void initGL()
 {
     quad = new Crow.vaoMesh(0, 0, 0, 1, 1, 1, -1);
     //ifaceModelMat = Matrix4.CreateRotationX(MathHelper.PiOver2) * Matrix4.CreateTranslation(Vector3.UnitY);
     CrowInterface.ProcessResize(iRect);
     createContext();
     //CrowInterface.ProcessResize (iRect);
 }
Example #2
0
 public override void initGL()
 {
     quad = new Crow.vaoMesh (0, 0, 0, 1, 1, 1, -1);
     //ifaceModelMat = Matrix4.CreateRotationX(MathHelper.PiOver2) * Matrix4.CreateTranslation(Vector3.UnitY);
     CrowInterface.ProcessResize(iRect);
     createContext ();
     //CrowInterface.ProcessResize (iRect);
 }