private void c_btn_request() { cufbScript = GameObject.Find("SceneManager").GetComponent <CreateUserFB>() as CreateUserFB; cufbScript.setFriend(this.name); SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex); }
private void c_btn_request() { cufbScript = GameObject.Find("SceneManager").GetComponent <CreateUserFB>() as CreateUserFB; cufbScript.setFriend(this.name); SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex); }