public override void OnReceive(object session, Stream stream) { this.Result = (CreateRoomResult)stream.ReadInt(); this.Name = stream.ReadString(); this.Token = stream.ReadString(); this.RoomServerHostPort = stream.ReadObject <HostPort>(); }
public CreateRoomWithCreatingPortMappingResult(bool isDefaultPortUsed, ushort usedPrivatePortFromCandidates, ushort usedPublicPortFromCandidates, CreateRoomResult creteRoomResult) { IsDefaultPortUsed = isDefaultPortUsed; UsedPrivatePortFromCandidates = usedPrivatePortFromCandidates; UsedPublicPortFromCandidates = usedPublicPortFromCandidates; CreteRoomResult = creteRoomResult; }
public string CreateRoom() { CreateRoomResult result = _gameClient.Get <CreateRoomParameter, CreateRoomResult>(new CreateRoomParameter()); _sessionId = result.SessionId; return(result.RoomId); }
public HostingRoomInfo(CreateRoomResult createRoomResult, string password) { currentPlayerCount = createRoomResult.CurrentPlayerCount; isOpen = (createRoomResult.SettingFlags | RoomSettingFlag.OpenRoom) == RoomSettingFlag.OpenRoom; maxPlayerCount = createRoomResult.MaxPlayerCount; this.password = password; roomId = createRoomResult.RoomId; }
public EzCreateRoomResult( CreateRoomResult result ) { if (result.item != null) { Item = new EzRoom(result.item); } }
public void Show(CreateRoomResult e) { roomNameInputField.text = "ff"; if (!gameObject.activeSelf) { gameObject.SetActive(true); er = e; } }
public virtual void OnCreateRoomFailed(CreateRoomResult result) { }
private static IList <MessageResult> Generate(CreateRoomResult response) => CreateSingleItemList(new MessageResult { ConnectionId = response.ConnectionId, Message = response.Message });
public static CreateRoomResponseDto ToDto(this CreateRoomResult model) => new CreateRoomResponseDto { RoomId = model.RoomId };