Example #1
0
    public void FixedUpdate()
    {
        saturation = (slider.value) / 100;
        year       = (int)slider2.value;

        Debug.Log(saturation);
        Debug.Log(year);
        Debug.Log(current_);

        if (current_ == 0)
        {
            slider.value           = (float)0.5;
            slider2.value          = 4;
            CreatScript.saturation = saturation;
            CreatScript.changeJacketColor();
        }
        if (current_ == 3)
        {
            CreatScript.saturation = saturation;
            CreatScript.changeJacketColor();
        }
        if (current_ == 4)
        {
            CreatScript.year = this.year;
            CreatScript.createAcc(year);
        }
    }
Example #2
0
    IEnumerator stay10Seconds()
    {
        yield return(new WaitForSeconds(10));

        canvases[current].SetActive(false);
        current = 0;
        canvases[0].SetActive(true);
        field      = 1;
        saturation = (float)0.5;

        ChangeImage(0);
        CreatScript.createAcc(11);
        CreatScript.field = this.field;
        CreatScript.create(field);
        CreatScript.saturation = saturation;
        CreatScript.changeJacketColor();
    }
Example #3
0
    public void forward()
    {
        canvases[current + 1].SetActive(true);
        canvases[current].SetActive(false);
        current += 1;
        if (current == 4)
        {
            saturation = (slider.value) / 100;

            //we have to embeded this part to changing saturation realtime
            CreatScript.saturation = saturation;
            CreatScript.changeJacketColor();
            //
        }
        if (current == 5)
        {
            year = (int)slider2.value;
            StartCoroutine(stay10Seconds());
        }
    }