private void delay_aftherShoot_ON_Tick(object sender, EventArgs e) { Core_2.Stop(); Coredeafult.Stop(); delay_aftherShoot_OFF.Start(); delay_aftherShoot_ON.Stop(); }
private void holdlocation_Tick(object sender, EventArgs e) { if (checkBox4.Checked == true) { pharahHolder(); } if (checkBox3.Checked == true) { statusreoload(); } ushort down = 32768; ushort up = 32768; if (checkBox2.Checked == true) { if ((GetAsyncKeyState(0X51) & up) == up) { ultimatewait.Start(); Coredeafult.Stop(); Core_2.Stop(); } } Process[] pname = Process.GetProcessesByName("Overwatch"); if (pname.Length == 0) { Application.Exit(); } decimal dee; dee = Shoot_delay.Value; Delay_BeforeShoot.Interval = Convert.ToInt32(dee); }
private void ambiance_CheckBox1_CheckedChanged(object sender, EventArgs e) { if (ambiance_CheckBox1.Checked == true) { Coredeafult.Start(); Core_2.Start(); } else { Coredeafult.Stop(); Core_2.Stop(); } }