Example #1
0
 private void Awake()
 {
     rb                = GetComponent <Rigidbody>();
     shootCooldown     = GetComponent <CoolDownSc>();
     levelManager      = FindObjectOfType <LevelManager>();
     screenHeightUnits = 2 * Camera.main.orthographicSize;
     screenWidthUnits  = screenHeightUnits * Camera.main.aspect;
 }
Example #2
0
 void Start()
 {
     spawnCooldown = GetComponent <CoolDownSc>();
     asteroidPool  = GetComponent <ObjectPool>();
 }