void BeginGaming()
        {
            if (AudioPlayer != null)
            {
                AudioPlayer.Dispose();
                AudioPlayer = null;
            }

            Navigate.Parameters.Clear();
            CurrentSet         = new ControlsSet();
            AudioPlayer        = new AudioPlayer("BGM.wav");
            AudioPlayer.Volume = 0.1f;
            AudioPlayer.Play();

            CurrentSet.StartupView.Value.Start += Value_Start;
            SetView(CurrentSet.StartupView.Value);
            FadeIn();
        }
Example #2
0
 protected override void SetEnabled(ControlsSet _buttons)
 {
     Parent.m_ControlState.SetEnabled = _buttons;
 }
Example #3
0
 protected abstract void SetEnabled(ControlsSet _buttons);