private void button1_Click_1(object sender, EventArgs e)
        {
            _g = new Controller.Game();

            _g.Start();
            richTextBox1.Lines =  _g.printNode();
            labelCountMoves.Text = _g._moves.ToString();
        }
 public MainForm()
 {
     InitializeComponent();
     _g = new Controller.Game();
     _g.Start();
     richTextBox1.Lines = _g.printNode();
     labelCountMoves.Text = _g._moves.ToString();
 }
        private void button1_Click_1(object sender, EventArgs e)
        {
            _g = new Controller.Game();

            _g.Start();
            richTextBox1.Lines   = _g.printNode();
            labelCountMoves.Text = _g._moves.ToString();
        }
 public MainForm()
 {
     InitializeComponent();
     _g = new Controller.Game();
     _g.Start();
     richTextBox1.Lines   = _g.printNode();
     labelCountMoves.Text = _g._moves.ToString();
 }
 private void button3_Click(object sender, EventArgs e)
 {
     richTextBox1.Lines = _g.printNode();
 }