Example #1
0
 void Start()
 {
     _rb              = GetComponent <Rigidbody2D>();
     _anim            = GetComponent <Animator>();
     _col             = GetComponent <BoxCollider2D>();
     _movement        = GetComponent <Movement2D>();
     _rb.gravityScale = gravity;
     faceX            = 1;
     ControlLock.Register("FlipX", this);
 }
Example #2
0
 public override void Start()
 {
     base.Start();
     ControlLock.Register("NormalPunch", this);
 }
Example #3
0
 public override void Start()
 {
     base.Start();
     ControlLock.Register(this, "WallSlidingController");
 }
 public override void Start()
 {
     base.Start();
     ControlLock.Register(this, "Move", "MoveOnGround", "Jump");
     _extraJump = extraJumpCount;
 }
 void Start()
 {
     theCamera = GetComponent <Camera>();
     ControlLock.Register(this, "Camera");
 }
 public override void Start()
 {
     base.Start();
     ControlLock.Register(this, "KickDown");
     StateHandling.Register(this, "KickDown");
 }