void Start() { u = GetComponent<utils>(); cntCamara = GetComponent<ControlCamara>(); cntCamara.modo = "inicioPresentacion"; prota = GameObject.FindWithTag("prota"); cntGeneral = prota.GetComponent<controlGeneral>(); transform.position = new Vector3(prota.transform.position.x, prota.transform.position.y, transform.position.z); }
private void createPlayer() { Debug.Log("Creating player"); GameObject jugador = PhotonNetwork.Instantiate(Path.Combine("PhotonPreFabs", "PhotonPlayer"), Vector3.zero, Quaternion.identity); GameObject camera = GameObject.FindWithTag("MainCamera"); if (camera != null) { ControlCamara followScript = camera.GetComponent("ControlCamara") as ControlCamara; if (followScript != null) { followScript.target = jugador; } } //GameObject Beerpong = PhotonNetwork.Instantiate("Beerpong", new Vector3(32.5f,0,33.6f), Quaternion.identity); }
private void recogerReferencias() { bateria = GameObject.FindWithTag("bateriaUI"); protagonista = GameObject.FindWithTag("prota"); cntGeneral = protagonista.GetComponent<controlGeneral>(); cntCamara = Camera.main.GetComponent<ControlCamara>(); camaraPausa = GameObject.Find ("pausa").transform.FindChild("CamaraPausa").gameObject; camaraExito = GameObject.Find ("exito").transform.FindChild("CamaraExito").gameObject; camaraFracaso = GameObject.Find ("fracaso").transform.FindChild("CamaraFracaso").gameObject; fondos = GameObject.Find ("_fondos").transform; }
void Start() { cntCamara = Camera.main.GetComponent<ControlCamara>(); u = GetComponent<utils>(); atlas = transform.parent.FindChild("atlas"); }