private void OnDestroy()
    {
        ConsumableInventoryData component = Service.Get <CPDataEntityCollection>().GetComponent <ConsumableInventoryData>(Service.Get <CPDataEntityCollection>().LocalPlayerHandle);

        if (component != null)
        {
            component.OnConsumableInventoryChanged -= onInventoryChanged;
        }
    }
        private void removePurchaseListeners()
        {
            Service.Get <EventDispatcher>().RemoveListener <ConsumableServiceErrors.NotEnoughCoins>(onNotEnoughCoinsPurchaseError);
            Service.Get <EventDispatcher>().RemoveListener <ConsumableServiceErrors.Unknown>(onUnkownPurchaseError);
            ConsumableInventoryData component = Service.Get <CPDataEntityCollection>().GetComponent <ConsumableInventoryData>(Service.Get <CPDataEntityCollection>().LocalPlayerHandle);

            if (component != null)
            {
                component.OnConsumableInventoryChanged -= onInventoryChanged;
            }
        }