Example #1
0
        protected override void OnConstruct(ref ConstructParameters <Entity, Entity> parameters)
        {
            this.AddSystem <InputSystem>();
            {
                var inputSystem = this.world.GetSystem <InputSystem>();
                inputSystem.p1 = parameters.p1;
                inputSystem.p2 = parameters.p2;
            }

            this.AddSystem <PointsMoveSystem>();
            {
                var inputSystem = this.world.GetSystem <PointsMoveSystem>();
                inputSystem.p1 = parameters.p1;
                inputSystem.p2 = parameters.p2;
            }
        }
Example #2
0
 protected override void OnConstruct(ref ConstructParameters parameters)
 {
     this.AddSystem <UnitsSystem>();
 }