Example #1
0
    private void Awake()
    {
        ConfigInitiator.InitAllConfig();
        foreach (var maCfg in Materials.s_rows)
        {
            if (m_MaterialDic.ContainsKey(maCfg.Name))
            {
                continue;
            }

            m_MaterialDic.Add(maCfg.Name, Resources.Load <Material>("Materials/" + maCfg.Name));
            m_ProLastValDic.Add(maCfg.Name, new Dictionary <string, float>());
            foreach (var pro in maCfg.SliderProperties)
            {
                m_ProLastValDic[maCfg.Name][pro.name] = pro.def;
            }
            _InitShaderView(maCfg);
        }
    }
Example #2
0
    IEnumerator Co_Launch()
    {
        if (Application.platform == RuntimePlatform.Android ||
            Application.platform == RuntimePlatform.IPhonePlayer)
        {
            if (AssetsCopyTask.copiedVersion != VersionConfig.Get().version)
            {
                var assetCopy = AssetsCopyTask.BeginCopy(VersionConfig.Get().version);
                while (!assetCopy.done)
                {
                    yield return(null);
                }
            }
        }

        ConfigInitiator.Init();

        yield return(new WaitForSeconds(1f));

        SceneLoad.Instance.LoadLogin();
    }
Example #3
0
 private void Awake()
 {
     ConfigInitiator.PreInit();
 }