Example #1
0
        static void Main(string[] args)
        {
            CommandsManager.onMessage         += Console.WriteLine;
            CommandsManager.onExceptionThrown += exception => Console.WriteLine(exception.Message);

            Configuration configuration = new Configuration(true, "Test", "CommandSystem-Unity");

            manager = new CommandsManager(configuration);
            manager.LoadCommands();
            Func <float, float, float> action = (a, b) => {
                if (a > b)
                {
                    return(a);
                }
                else
                {
                    return(b);
                }
            };

            manager.Add(command = new FuncCommand <float, float, float>(action));
            manager.Add(command = new FuncCommand <float[], float>(Max));
            manager.Add(command = new FuncCommand <int[], float>(Max));
            Console.WriteLine(manager.Execute("Max \"(int[])2 3\""));
        }
Example #2
0
 public InputViewModel(CommandsManager _commandsManager)
 {
     this._commandsManager = _commandsManager;
     _commandsManager.LoadCommands();
     _input          = String.Empty;
     ExecuteCommand  = new RelayCommand(Execute);
     PreviousCommand = new RelayCommand(() => SelectedIndex = SelectedIndex == 0 ? 0 : SelectedIndex - 1);
     NextCommand     = new RelayCommand(() => SelectedIndex = SelectedIndex == Results.Count - 1 ? Results.Count - 1 : SelectedIndex + 1);
     ChainCommand    = new RelayCommand(FindSubCommands);
     UnchainCommand  = new RelayCommand(Unchain);
     CommandsChain   = new ObservableCollection <Command>();
 }
        CommandsManager CreateCommandsManager()
        {
            CommandsManager.onExceptionThrown += OnCommandSystemExceptionThrown;
            CommandsManager.onMessage         += OnCommandSystemMessage;
            Configuration configuration = new Configuration(
                Application.platform != RuntimePlatform.WebGLPlayer,
                "Assembly-CSharp-firstpass",
                "Assembly-CSharp"
                );
            CommandsManager commandsManager = new CommandsManager(configuration);

            commandsManager.LoadCommands();
            new BuiltInCommandsBuilder(commandsManager).Build();
            return(commandsManager);
        }