private void Redo() { commandStack.RedoCommand(); SetTilemapImage(); if (sequences != null) { sequences.SetSequenceFrameImages(); sequences.RealignFrames(); } }
private void buttonEditRedo_Click(object sender, EventArgs e) { commandStack.RedoCommand(); SetBattlefieldImage(); }
private void buttonEditRedo_Click(object sender, EventArgs e) { commandStack.RedoCommand(); SetWorldMapImage(); }