public static Skill Create(string name, string desc) { if (string.IsNullOrEmpty(desc)) { return(null); } Skill skill = ScoreBonus.Create(name, desc); if (skill != null) { return(skill); } skill = ComboBonus.Create(name, desc); if (skill != null) { return(skill); } skill = JudgeEnhancement.Create(name, desc); if (skill != null) { return(skill); } skill = ComboContinuation.Create(name, desc); if (skill != null) { return(skill); } skill = Revival.Create(name, desc); if (skill != null) { return(skill); } skill = DamageGuard.Create(name, desc); if (skill != null) { return(skill); } skill = Overload.Create(name, desc); if (skill != null) { return(skill); } throw new FormatException("Unknown skill description: " + desc); }
void Start() { // Get components rbtSyncBhvr = transform.parent.GetComponent<RobotSyncBehavior>(); //animator = GetComponent<Animator>(); health = transform.parent.GetComponent<Health>(); maxDamage = health.MaxHealth / DamageScale; cmbBnus = transform.parent.GetComponent<ComboBonus>(); // Robot Sync Initialization rbtSyncBhvr.ActionStarted += rb_ActionStarted; rbtSyncBhvr.ActionChanged += rb_ActionChanged; rbtSyncBhvr.ActionTerminated += rb_ActionTerminated; leftHand = transform.FindChild("Motion/B_Pelvis/B_Spine/B_Spine1/B_L_Clavicle/B_L_UpperArm/B_L_Forearm/B_L_Hand").gameObject; rightHand = transform.FindChild("Motion/B_Pelvis/B_Spine/B_Spine1/B_R_Clavicle/B_R_UpperArm/B_R_Forearm/B_R_Hand").gameObject; leftFoot = transform.FindChild("Motion/B_Pelvis/B_L_Thigh/B_L_Calf/B_L_Foot").gameObject; rightFoot = transform.FindChild("Motion/B_Pelvis/B_R_Thigh/B_R_Calf/B_R_Foot").gameObject; leftHand.GetComponent<HitBehavior>().ab = this; rightHand.GetComponent<HitBehavior>().ab = this; leftFoot.GetComponent<HitBehavior>().ab = this; rightFoot.GetComponent<HitBehavior>().ab = this; foreach (ActorBehavior actor in FindObjectsOfType<ActorBehavior>()) { if (actor != this) { targetRobot = actor.transform; break; } } }