private void ClearEquipment() { WeaponAbility.GetComponent <WeaponAbility>().GetItem(null, null); HealingAbility.GetComponent <HealingAbility>().GetItem(null, null); CombatAbility.GetComponent <CombatAbility>().GetItem(null, null); }
private void UpdateEquipment() { WeaponAbility.GetComponent <WeaponAbility>().GetItem(activeCharacter, pivotCharacter); HealingAbility.GetComponent <HealingAbility>().GetItem(activeCharacter, pivotCharacter); CombatAbility.GetComponent <CombatAbility>().GetItem(activeCharacter, pivotCharacter); }