private void ClearEquipment()
 {
     WeaponAbility.GetComponent <WeaponAbility>().GetItem(null, null);
     HealingAbility.GetComponent <HealingAbility>().GetItem(null, null);
     CombatAbility.GetComponent <CombatAbility>().GetItem(null, null);
 }
 private void UpdateEquipment()
 {
     WeaponAbility.GetComponent <WeaponAbility>().GetItem(activeCharacter, pivotCharacter);
     HealingAbility.GetComponent <HealingAbility>().GetItem(activeCharacter, pivotCharacter);
     CombatAbility.GetComponent <CombatAbility>().GetItem(activeCharacter, pivotCharacter);
 }