Example #1
0
        public override void PostLoad()
        {
            base.PostLoad();

            if (this.ColorValues == null || this.ColorValues.Length != 4)
            {
                UnityEngine.Debug.LogErrorFormat("Rarity Color has invalid values for {0}", this.Name);
            }
            else
            {
                this.Color = ColorExtensions.FromArray(this.ColorValues);
            }
        }