Example #1
0
 /// <summary>
 /// Adds a mob to the list of mobs
 /// </summary>
 /// <param name="unit"></param>
 public void AddMob(IEntity unit)
 {
     map.AddMob(unit);
     if (collider != null && unit is ICollider)
     {
         collider.AddCollider((ICollider)unit);
     }
 }
Example #2
0
 public void AddProjectile(Projectile projectile)
 {
     projectiles.Add(projectile);
     collision.AddCollider(projectile);
 }