public void ColliderDamagerHandlerTest()
        {
            DamageReceiver             receiver = RuntimeTestHelpers.CreateObjectWithComponent <DamageReceiver>("Damage Receiver");
            MockDamageHandlerBehaviour handler  = receiver.AddComponent <MockDamageHandlerBehaviour>();
            Collider collider = receiver.AddComponent <SphereCollider>();

            receiver.CallAwakeAndStartRecursive();

            Assert.False(handler.wasDamaged, "Handler damaged before test conditions.");

            collider.ApplyDamage(1f, Vector3.zero, Vector3.zero, DamageDealer.Default);

            Assert.True(handler.wasDamaged, "Handler not damaged.");
        }