public void OnCollisionCenter(Enemy enemy) { if (hero.state == Hero.states.DEAD) { return; } if (enemy.laneId == Game.Instance.gameManager.characterManager.lanes.laneActiveID) { if (enemy.GetComponent <Coins>()) { Coins coins = enemy.GetComponent <Coins>(); int money = coins.money; Events.OnCombo(enemy.transform.position.x); Events.OnScoreAdd(25); Events.OnAddCoins(enemy.laneId, enemy.transform.localPosition.x, 1); coins.Activate(); } else if (powerupManager.type == PowerupManager.types.MOTO) { enemy.Explote(); Events.OnSoundFX("Explosion"); } else if (enemy.GetComponent <Resorte>()) { Resorte asset = enemy.GetComponent <Resorte>(); if (powerupManager.type == PowerupManager.types.CHUMBO) { Jump("pungaJumpMegachumbo"); } else { Jump("pungaJump2"); } asset.Activate(); } else if (enemy.GetComponent <PowerUp>()) { enemy.GetComponent <PowerUp>().Activate(); } else if (enemy.GetComponent <PowerDown>()) { enemy.GetComponent <PowerDown>().Activate(); } else if (hero.state == Hero.states.DASH && enemy.GetComponent <Victim>()) { int rand = Random.Range(1, 3); Events.OnSoundFX("Dashed" + rand); enemy.Explote(); } else if (hero.state == Hero.states.DASH && enemy.GetComponent <Runner>()) { int rand = Random.Range(1, 3); Events.OnSoundFX("Dashed" + rand); enemy.Crashed(); if (Data.Instance.specialItems.type != SpecialItemsManager.types.TRANSPORT) { Events.OnSetSpecialItem(101, true); Events.OnChangeSpeed(1.4f, true); } } else if (powerupManager.type == PowerupManager.types.GIL || powerupManager.type == PowerupManager.types.CHUMBO) { //Debug.Log("con powerup choco: " + powerupManager.type); Events.OnHeroPowerUpOff(); } else if (Data.Instance.specialItems.type == SpecialItemsManager.types.CASCO || Data.Instance.specialItems.type == SpecialItemsManager.types.TRANSPORT) { Events.OnSpecialItemOff(); Events.OnSetSpecialItem(Data.Instance.specialItems.id, false); } else { Events.OnSoundFX("Crash"); enemy.Crashed(); Die(); } } else { if (enemy.GetComponent <Victim>()) { Events.OnCombo(enemy.transform.localPosition.x); enemy.GetComponent <Victim>().Steal(); } } }