protected override void Compile(CodeContext c) { var v0 = c.Int32("v0"); var v1 = c.Int32("v1"); var c0 = c.Int32Const(ConstantScope.Local, 200); var c1 = c.Int32Const(ConstantScope.Local, 33); c.Mov(v0, c0); c.Mov(v1, c1); c.Add(v0, v1); c.Ret(v0); }