public override void OnEnableFsm(PlayMakerFSM fsm) { if (fsm.FsmName == "Geo Rock" && fsm.gameObject.name == GeoRockUtility.GetGeoRockName(this)) { GeoRockUtility.ModifyGeoRock(fsm, location.flingType, this, items); } if (fsm.FsmName == "Shiny Control" && ShinyUtility.TryGetItemFromShinyName(fsm.gameObject.name, this, out var item)) { ShinyUtility.ModifyShiny(fsm, location.flingType, this, item); if (!HasVisited() && location.flingType == FlingType.Everywhere) { ShinyUtility.FlingShinyRandomly(fsm); } else { ShinyUtility.FlingShinyDown(fsm); } fsm.gameObject.transform.Translate(new Vector3(0, 0, -0.1f)); } if (fsm.FsmName == "Shiny Control" && ShinyUtility.GetShinyPrefix(this) == fsm.gameObject.name) { ShinyUtility.ModifyMultiShiny(fsm, location.flingType, this, items); if (!HasVisited() && location.flingType == FlingType.Everywhere) { ShinyUtility.FlingShinyRandomly(fsm); } else { ShinyUtility.FlingShinyDown(fsm); } fsm.gameObject.transform.Translate(new Vector3(0, 0, -0.1f)); } if (fsm.FsmName == "Bottle Control" && fsm.gameObject.name == GrubJarUtility.GetGrubJarName(this)) { GrubJarUtility.ModifyBottleFsm(fsm.gameObject, location.flingType, this, items); } if (fsm.FsmName == "Chest Control" && fsm.gameObject.name == ChestUtility.GetChestName(this)) { ChestUtility.ModifyChest(fsm, location.flingType, this, items); } }
public override void OnEnableFsm(PlayMakerFSM fsm) { if (fsm.FsmName == chestFsm && fsm.gameObject.name == chestName) { ChestUtility.ModifyChest(fsm, flingType, this, items); } if (fsm.FsmName == "Shiny Control" && ShinyUtility.TryGetItemFromShinyName(fsm.gameObject.name, this, out var item)) { ShinyUtility.ModifyShiny(fsm, flingType, this, item); if (!HasVisited() && flingType == FlingType.Everywhere) { ShinyUtility.FlingShinyRandomly(fsm); } else { ShinyUtility.FlingShinyDown(fsm); } } }