public ProgressiveDeepeningSequentialTest() { _search = ServiceLocator.CreateSerialGameTreeSearch(); _wrapper = ServiceLocator.CreateProgressiveDeepeningWrapper(_search); _rules = new CheckersRules(); _cts = new CancellationTokenSource(); }
public DynamicTreeSplittingSearchTest() { _search = ServiceLocator.CreateDynamicTreeSplittingGameTreeSearch(); _rules = new CheckersRules(); _cts = new CancellationTokenSource(); }
public GameTreeSequentialSearchTest() { _search = ServiceLocator.CreateSerialGameTreeSearch(); _rules = new CheckersRules(); _cts = new CancellationTokenSource(); }