public ProgressiveDeepeningSequentialTest()
 {
     _search  = ServiceLocator.CreateSerialGameTreeSearch();
     _wrapper = ServiceLocator.CreateProgressiveDeepeningWrapper(_search);
     _rules   = new CheckersRules();
     _cts     = new CancellationTokenSource();
 }
 public DynamicTreeSplittingSearchTest()
 {
     _search = ServiceLocator.CreateDynamicTreeSplittingGameTreeSearch();
     _rules  = new CheckersRules();
     _cts    = new CancellationTokenSource();
 }
Beispiel #3
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 public GameTreeSequentialSearchTest()
 {
     _search = ServiceLocator.CreateSerialGameTreeSearch();
     _rules  = new CheckersRules();
     _cts    = new CancellationTokenSource();
 }