Example #1
0
    public void OnTriggerEnter2D(Collider2D c)
    {
        if (c.tag == "Player" && !activated)
        {
            //Debug.Log ("trigger enter" + c.gameObject.name);
            c_manualActivation();

            CheckPointManager cpm = GameObject.FindGameObjectWithTag("Controller").GetComponent <CheckPointManager>();

            if (cpm != null)
            {
                cpm.c_setActiveLamp(this);
            }
            else
            {
                Debug.Log("ATTENZIONE game controller non trovato opp CheckPointManager non trovato");
            }

            activated = true;
        }
    }