void HandleChatInvite(IPacketMsg packetMsg) { var chatInvite = new ClientMsgProtobuf <CMsgClientChatInvite>(packetMsg); var callback = new ChatInviteCallback(chatInvite.Body); this.Client.PostCallback(callback); }
void HandleChatInvite(IPacketMsg packetMsg) { var chatInvite = new ClientMsgProtobuf <CMsgClientChatInvite>(packetMsg); #if STATIC_CALLBACKS var callback = new ChatInviteCallback(Client, chatInvite.Body); SteamClient.PostCallback(callback); #else var callback = new ChatInviteCallback(chatInvite.Body); this.Client.PostCallback(callback); #endif }
void HandleChatInvite( IPacketMsg packetMsg ) { var chatInvite = new ClientMsgProtobuf<CMsgClientChatInvite>( packetMsg ); var callback = new ChatInviteCallback( chatInvite.Body ); this.Client.PostCallback( callback ); }
void HandleChatInvite( IPacketMsg packetMsg ) { var chatInvite = new ClientMsgProtobuf<CMsgClientChatInvite>( packetMsg ); #if STATIC_CALLBACKS var callback = new ChatInviteCallback( Client, chatInvite.Body ); SteamClient.PostCallback( callback ); #else var callback = new ChatInviteCallback( chatInvite.Body ); this.Client.PostCallback( callback ); #endif }