Example #1
0
    public void CreateDebugPlayers()
    {
        Player p1 = new Player(1, wizardDebugData1, InputType.Keyboard, -1, Color.red);
        Player p2 = new Player(2, wizardDebugData2, InputType.Joystick, 1, Color.blue);

        playerDebugList.Add(p1);
        playerDebugList.Add(p2);
        CharactersSelected chars = GameObject.Find("CharactersSelected").GetComponent <CharactersSelected>();

        chars.SetPlayersConfirmed(playerDebugList);
    }