Example #1
0
 private void FixedUpdate()
 {
     Ch.Move_Horizontal(num, crouch);
     if (Mathf.Abs(num) > 0.1f)
     {
         ani.SetBool("Run", true);
     }
     else
     {
         ani.SetBool("Run", false);
     }
 }
Example #2
0
 private void FixedUpdate()
 {
     Ch.Move_Horizontal(_current_speed, crouch);
     play_run();
     Crouch();
 }