// Use this for initialization void Start() { charSpawnMng = GameObject.FindGameObjectWithTag("Manager").GetComponent <CharSpawnManager>(); charSpawnMng.SpawnAlly("Crew n1"); charSpawnMng.SpawnAlly("Crew n2"); charSpawnMng.SpawnAlly("Crew n3"); charSpawnMng.SpawnAlly("Crew n4"); }
// Use this for initialization void Start() { charSpawnMng = GameObject.FindGameObjectWithTag("Manager").GetComponent<CharSpawnManager>(); charSpawnMng.SpawnAlly("Crew n1"); charSpawnMng.SpawnAlly("Crew n2"); charSpawnMng.SpawnAlly("Crew n3"); charSpawnMng.SpawnAlly("Crew n4"); }
IEnumerator spawnCrt() { yield return(new WaitForSeconds(0.5f)); for (int i = 0; i < crewNumber; i++) { string name = "Crew n" + (i + 1).ToString(); charSpawnMng.SpawnAlly(name); } }