Example #1
0
 // Use this for initialization
 void Start()
 {
     controllable = true;
     inventory    = GetComponent <Inventory>();
     navAgent     = GetComponent <NavMeshAgent>();
     MouseStuff   = GetComponent <ChangeMouse>();
     selectedItem = GameObject.Find("SelectedItem").GetComponent <UIItem>();
 }
Example #2
0
    private void OcultarGraficos()
    {
        foreach (var p in _objectsToDeactivate)
        {
            p.SetActive(false);

            ChangeMouse ms = p.GetComponent <ChangeMouse>();
            if (p != null)
            {
                ms.OnMouseExit();
            }
        }
    }