public static void UpdateState(OCIChar _ociChar, ChaFileStatus _status)
        {
            ChaFileStatus charFileStatus = _ociChar.charFileStatus;

            charFileStatus.Copy(_status);
            for (int _id = 0; _id < charFileStatus.clothesState.Length; ++_id)
            {
                _ociChar.SetClothesState(_id, charFileStatus.clothesState[_id]);
            }
            for (int _id = 0; _id < charFileStatus.showAccessory.Length; ++_id)
            {
                _ociChar.ShowAccessory(_id, charFileStatus.showAccessory[_id]);
            }
            int[] array1 = Singleton <Character> .Instance.chaListCtrl.GetCategoryInfo(_ociChar.sex != 0?ChaListDefine.CategoryNo.custom_eyebrow_f : ChaListDefine.CategoryNo.custom_eyebrow_m).Keys.ToArray <int>();

            _ociChar.charInfo.ChangeEyebrowPtn(!((IEnumerable <int>)array1).Contains <int>(charFileStatus.eyebrowPtn) ? 0 : charFileStatus.eyebrowPtn, true);
            int[] array2 = Singleton <Character> .Instance.chaListCtrl.GetCategoryInfo(_ociChar.sex != 0?ChaListDefine.CategoryNo.custom_eye_f : ChaListDefine.CategoryNo.custom_eye_m).Keys.ToArray <int>();

            _ociChar.charInfo.ChangeEyesPtn(!((IEnumerable <int>)array2).Contains <int>(charFileStatus.eyesPtn) ? 0 : charFileStatus.eyesPtn, true);
            _ociChar.ChangeBlink(charFileStatus.eyesBlink);
            _ociChar.ChangeEyesOpen(charFileStatus.eyesOpenMax);
            _ociChar.charInfo.ChangeMouthPtn(charFileStatus.mouthPtn, true);
            _ociChar.ChangeMouthOpen(_ociChar.oiCharInfo.mouthOpen);
            _ociChar.ChangeHandAnime(0, _ociChar.oiCharInfo.handPtn[0]);
            _ociChar.ChangeHandAnime(1, _ociChar.oiCharInfo.handPtn[1]);
            _ociChar.ChangeLookEyesPtn(charFileStatus.eyesLookPtn, true);
            if (_ociChar.oiCharInfo.eyesByteData != null)
            {
                using (MemoryStream memoryStream = new MemoryStream(_ociChar.oiCharInfo.eyesByteData))
                {
                    using (BinaryReader reader = new BinaryReader((Stream)memoryStream))
                        _ociChar.charInfo.eyeLookCtrl.eyeLookScript.LoadAngle(reader);
                }
                _ociChar.oiCharInfo.eyesByteData = (byte[])null;
            }
            if (_ociChar.oiCharInfo.neckByteData != null)
            {
                using (MemoryStream memoryStream = new MemoryStream(_ociChar.oiCharInfo.neckByteData))
                {
                    using (BinaryReader reader = new BinaryReader((Stream)memoryStream))
                        _ociChar.neckLookCtrl.LoadNeckLookCtrl(reader);
                }
                _ociChar.oiCharInfo.neckByteData = (byte[])null;
            }
            _ociChar.ChangeLookNeckPtn(charFileStatus.neckLookPtn);
            for (int index = 0; index < 5; ++index)
            {
                _ociChar.SetSiruFlags((ChaFileDefine.SiruParts)index, _ociChar.oiCharInfo.siru[index]);
            }
            if (_ociChar.sex == 1)
            {
                _ociChar.charInfo.ChangeHohoAkaRate(charFileStatus.hohoAkaRate);
            }
            _ociChar.SetVisibleSon(charFileStatus.visibleSonAlways);
            _ociChar.SetTears(_ociChar.GetTears());
            _ociChar.SetTuyaRate(_ociChar.charInfo.skinGlossRate);
            _ociChar.SetWetRate(_ociChar.charInfo.wetRate);
        }
        private static OCICharFemale Add(
            ChaControl _female,
            OICharInfo _info,
            ObjectCtrlInfo _parent,
            TreeNodeObject _parentNode,
            bool _addInfo,
            int _initialPosition)
        {
            OCICharFemale ociCharFemale = new OCICharFemale();
            ChaFileStatus _status       = new ChaFileStatus();

            _status.Copy(_female.fileStatus);
            _female.ChangeNowCoordinate(false, true);
            _female.Load(true);
            _female.InitializeExpression(1, true);
            ociCharFemale.charInfo         = _female;
            ociCharFemale.charReference    = (ChaReference)_female;
            ociCharFemale.preparation      = (Preparation)_female.objAnim.GetComponent <Preparation>();
            ociCharFemale.finalIK          = _female.fullBodyIK;
            ociCharFemale.charInfo.hideMoz = false;
            for (int index = 0; index < 2; ++index)
            {
                GameObject gameObject = _female.objHair.SafeGet <GameObject>(index);
                if (Object.op_Inequality((Object)gameObject, (Object)null))
                {
                    AddObjectAssist.ArrangeNames(gameObject.get_transform());
                }
            }
            AddObjectAssist.SetupAccessoryDynamicBones((OCIChar)ociCharFemale);
            AddObjectAssist.DisableComponent((OCIChar)ociCharFemale);
            ociCharFemale.objectInfo = (ObjectInfo)_info;
            GuideObject guideObject = Singleton <GuideObjectManager> .Instance.Add(((Component)_female).get_transform(), _info.dicKey);

            guideObject.scaleSelect   = 0.1f;
            guideObject.scaleRot      = 0.05f;
            guideObject.isActiveFunc += new GuideObject.IsActiveFunc(((ObjectCtrlInfo)ociCharFemale).OnSelect);
            guideObject.SetVisibleCenter(true);
            ociCharFemale.guideObject               = guideObject;
            ociCharFemale.optionItemCtrl            = (OptionItemCtrl)((Component)_female).get_gameObject().AddComponent <OptionItemCtrl>();
            ociCharFemale.optionItemCtrl.animator   = _female.animBody;
            ociCharFemale.optionItemCtrl.oiCharInfo = _info;
            _info.changeAmount.onChangeScale       += new Action <Vector3>(ociCharFemale.optionItemCtrl.ChangeScale);
            ociCharFemale.charAnimeCtrl             = ociCharFemale.preparation?.CharAnimeCtrl;
            if (Object.op_Implicit((Object)ociCharFemale.charAnimeCtrl))
            {
                ociCharFemale.charAnimeCtrl.oiCharInfo = _info;
            }
            ociCharFemale.yureCtrl = ociCharFemale.preparation.YureCtrl;
            ociCharFemale.yureCtrl.Init((OCIChar)ociCharFemale);
            if (_info.animeInfo.group == 0 && _info.animeInfo.category == 2 && _info.animeInfo.no == 11)
            {
                int   group               = _info.animeInfo.group;
                int   category            = _info.animeInfo.category;
                int   no                  = _info.animeInfo.no;
                float animeNormalizedTime = _info.animeNormalizedTime;
                ociCharFemale.LoadAnime(0, 1, 0, 0.0f);
                _female.animBody.Update(0.0f);
                _info.animeInfo.group     = group;
                _info.animeInfo.category  = category;
                _info.animeInfo.no        = no;
                _info.animeNormalizedTime = animeNormalizedTime;
            }
            IKSolver ikSolver = ((IK)ociCharFemale.finalIK).GetIKSolver();

            if (!ikSolver.get_initiated())
            {
                ikSolver.Initiate(((Component)ociCharFemale.finalIK).get_transform());
            }
            if (_addInfo)
            {
                Studio.Studio.AddInfo((ObjectInfo)_info, (ObjectCtrlInfo)ociCharFemale);
            }
            else
            {
                Studio.Studio.AddObjectCtrlInfo((ObjectCtrlInfo)ociCharFemale);
            }
            TreeNodeObject _parent1       = !Object.op_Inequality((Object)_parentNode, (Object)null) ? (_parent == null ? (TreeNodeObject)null : _parent.treeNodeObject) : _parentNode;
            TreeNodeObject treeNodeObject = Studio.Studio.AddNode(_info.charFile.parameter.fullname, _parent1);

            treeNodeObject.enableChangeParent      = true;
            treeNodeObject.treeState               = _info.treeState;
            treeNodeObject.onVisible              += new TreeNodeObject.OnVisibleFunc(((ObjectCtrlInfo)ociCharFemale).OnVisible);
            treeNodeObject.enableVisible           = true;
            treeNodeObject.visible                 = _info.visible;
            guideObject.guideSelect.treeNodeObject = treeNodeObject;
            ociCharFemale.treeNodeObject           = treeNodeObject;
            _info.changeAmount.OnChange();
            AddObjectAssist.InitBone((OCIChar)ociCharFemale, _female.objBodyBone.get_transform(), Singleton <Info> .Instance.dicBoneInfo);
            AddObjectAssist.InitIKTarget((OCIChar)ociCharFemale, _addInfo);
            AddObjectAssist.InitLookAt((OCIChar)ociCharFemale);
            AddObjectAssist.InitAccessoryPoint((OCIChar)ociCharFemale);
            ociCharFemale.voiceCtrl.ociChar = (OCIChar)ociCharFemale;
            ociCharFemale.InitKinematic(((Component)_female).get_gameObject(), ociCharFemale.finalIK, _female.neckLookCtrl, (DynamicBone[])null, AddObjectFemale.GetSkirtDynamic(_female.objClothes));
            treeNodeObject.enableAddChild = false;
            Studio.Studio.AddCtrlInfo((ObjectCtrlInfo)ociCharFemale);
            _parent?.OnLoadAttach(!Object.op_Inequality((Object)_parentNode, (Object)null) ? _parent.treeNodeObject : _parentNode, (ObjectCtrlInfo)ociCharFemale);
            if (_initialPosition == 1)
            {
                _info.changeAmount.pos = Singleton <Studio.Studio> .Instance.cameraCtrl.targetPos;
            }
            ociCharFemale.LoadAnime(_info.animeInfo.group, _info.animeInfo.category, _info.animeInfo.no, _info.animeNormalizedTime);
            for (int index = 0; index < 5; ++index)
            {
                ociCharFemale.ActiveIK((OIBoneInfo.BoneGroup)(1 << index), _info.activeIK[index], false);
            }
            ociCharFemale.ActiveKinematicMode(OICharInfo.KinematicMode.IK, _info.enableIK, true);
            // ISSUE: object of a compiler-generated type is created
            foreach (\u003C\u003E__AnonType18 <OIBoneInfo.BoneGroup, int> anonType18 in ((IEnumerable <OIBoneInfo.BoneGroup>)FKCtrl.parts).Select <OIBoneInfo.BoneGroup, \u003C\u003E__AnonType18 <OIBoneInfo.BoneGroup, int> >((Func <OIBoneInfo.BoneGroup, int, \u003C\u003E__AnonType18 <OIBoneInfo.BoneGroup, int> >)((p, i) => new \u003C\u003E__AnonType18 <OIBoneInfo.BoneGroup, int>(p, i))))
            {
                ociCharFemale.ActiveFK(anonType18.p, ociCharFemale.oiCharInfo.activeFK[anonType18.i], false);
            }
            ociCharFemale.ActiveKinematicMode(OICharInfo.KinematicMode.FK, _info.enableFK, true);
            for (int categoryNo = 0; categoryNo < _info.expression.Length; ++categoryNo)
            {
                ociCharFemale.charInfo.EnableExpressionCategory(categoryNo, _info.expression[categoryNo]);
            }
            ociCharFemale.animeSpeed        = ociCharFemale.animeSpeed;
            ociCharFemale.animeOptionParam1 = ociCharFemale.animeOptionParam1;
            ociCharFemale.animeOptionParam2 = ociCharFemale.animeOptionParam2;
            foreach (byte num in _female.fileStatus.siruLv)
            {
                num = (byte)0;
            }
            _status.visibleSonAlways = _info.visibleSon;
            ociCharFemale.SetSonLength(_info.sonLength);
            ociCharFemale.SetVisibleSimple(_info.visibleSimple);
            ociCharFemale.SetSimpleColor(_info.simpleColor);
            AddObjectAssist.UpdateState((OCIChar)ociCharFemale, _status);
            return(ociCharFemale);
        }