Example #1
0
 public void Continue()
 {
     agent.Warp(new Vector3(0, 0, 0));
     BurnDur              = 0;
     slowedDur            = 0;
     health               = 10;
     HealthText.text      = health.ToString("F0");
     HealthBar.fillAmount = health / fullhealth;
     DieOnce              = false;
     DeathScreen.FadeToLife();
     AS.ResetVolumeAfterDeath();
     RoomChangeDestroyPreviousRoomSpells();
     CW.ResetCDonDeath();
     CS.ResetSpellCDOnDeath();
 }