//public void TransformPlayer()// //{ // //转换角色 // RoundEndButton.enabled = false; //} public void SendCard()//发牌 { if (cardManage.MAXHandCard()) { cardManage.Re_Shuffle();//判断牌库中是否有牌可发 cardManage.RandomCreateCard(); cardManage.CardMove();; //StartCoroutine(Wait(2f)); } }