void Update() { //isGameStart = if (cardMaker.TotalCardCount / 2 == cardComparator.Score && cardMaker.TotalCardCount != 0) { //print(cardMaker.totalCardCount / 2); cardMaker.RefillGrid(cardComparator.Score + 1); } }
private void OnButtonClick() { if (IsOnInput() && isPressed) { lerp = true; timer = 0; isClicked = true; EnableButtons(thisScreen, false); if (startNewGame) { cardMaker.TotalCardCount = 0; cardMaker.RefillGrid(newGameCardPair); cardComparator.Score = 0; cardComparator.Moves = newGameMoves; } } else { isPressed = false; } (renderer as SpriteRenderer).sprite = spriteIdle; }