//===================================================================== #region Constructors //===================================================================== public BaseEnemyPatrolState(BaseEnemyController baseEnemyController, PatrolStateSO stateData) : base(baseEnemyController, stateData) { this.baseEnemyController = baseEnemyController; }
//===================================================================== #region Constructors //===================================================================== public PatrolState(FSMNavMeshController fsmNavMeshController, PatrolStateSO stateData) : base(fsmNavMeshController) { this.stateData = stateData; }