internal static void InfoInit(Info __instance) { Caption.InitGUI(); ActionGameInfoInstance = __instance; }
internal static void HVoiceCtrlInit() { Caption.InitGUI(); HSceneInstance = FindObjectOfType <HScene>(); }
public static void HVoiceCtrlInit() { Caption.InitGUI(); HSceneProcInstance = FindObjectOfType <HSceneProc>(); }