internal static void InfoInit(Info __instance)
 {
     Caption.InitGUI();
     ActionGameInfoInstance = __instance;
 }
 internal static void HVoiceCtrlInit()
 {
     Caption.InitGUI();
     HSceneInstance = FindObjectOfType <HScene>();
 }
 public static void HVoiceCtrlInit()
 {
     Caption.InitGUI();
     HSceneProcInstance = FindObjectOfType <HSceneProc>();
 }