void GameOver(int who) { switch (who) { case 2: canvas.GetComponent <CanvasBehavior>().SetText("Victoire des ronds !"); break; case 1: canvas.GetComponent <CanvasBehavior>().SetText("Victoire des croix !"); break; default: canvas.GetComponent <CanvasBehavior>().SetText("Égalité"); crossBackground.SetActive(false); circleBackground.SetActive(false); break; } grid.SetActive(false); canvas.ChangeState(); }