void Start()
    {
        if (target.GetComponentInParent <PlayerController>())
        {
            playerController = target.GetComponentInParent <PlayerController>();
        }
        else
        {
            Debug.LogError("Target's Parent needs to have a PlayerController component" + target.parent.name);
        }

        settings.ActOnSettings();

        playerController.cameraTransform = transform;
    }