Example #1
0
    private void Start()
    {
        this.SpawnPlayer();
        Instantiate(Resources.Load("HUD/ScoreGUI"));
        GameObject currentCamera = (GameObject)Instantiate(Resources.Load("Actors/Scene" + Application.loadedLevel + "Camera"));

        currentCamera.transform.rotation = Quaternion.Euler(90, 0, 0);
        CameraScript camScript = currentCamera.GetComponent <CameraScript>();

        camScript.AssignSpawn(this);
        currentCamera.GetComponent <SoundSystem>().AssignCamera(currentCamera);
    }