//初期化関数 IdとName、向きを書き込む
 public void Init(int pieceId, PieceKind piecekind, int faceId, int forwardFaceId)
 {
     ForwardFaceId = forwardFaceId;
     PieceCamera   = GetComponent <Camera.PlayCamera>();
     Id            = pieceId;
     Name          = piecekind;
     FaceId        = faceId;
     ShapeType     = this.transform.parent.gameObject.GetComponent <Field.SurfaceInfo>().SideNum;
     //transform.LookAt(ManagerStore.fieldManager.GetSurfaceInfoById(forwardFaceId).transform);
     //ManagerStore.fieldManager.AligmentObject(this.gameObject);
 }
Example #2
0
 public frmCameraSetting(Camera.CameraBase camera)
 {
     InitializeComponent();
     this.camera1 = camera;
 }