static int ClearClick(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 1); CLuaBehaviour obj = (CLuaBehaviour)LuaScriptMgr.GetUnityObjectSelf(L, 1, "SimpleFramework.LuaBehaviour"); obj.ClearClick(); return(0); }
static int AddClick(IntPtr L) { LuaScriptMgr.CheckArgsCount(L, 3); CLuaBehaviour obj = (CLuaBehaviour)LuaScriptMgr.GetUnityObjectSelf(L, 1, "Framework.LuaBehaviour"); GameObject arg0 = (GameObject)LuaScriptMgr.GetUnityObject(L, 2, typeof(GameObject)); LuaFunction arg1 = LuaScriptMgr.GetLuaFunction(L, 3); obj.AddClick(arg0, arg1); return(0); }